Then, we are going to set its UI Scale Mode to Scale With Screen Size. First, we are going to set its Render Mode to be Screen Space – Camera (remember to attach your Main Camera to it). This canvas will show the background image, the game title and the play button. Let’s start by creating a new canvas called BackgroundCanvas. Once the player hits the button, the game will start. This scene will show the game title and the play button. We are going to start by creating the Title scene. You can download the tutorial source code files here. ![]() The course assumes no prior Unity or VR experience – We’ll teach you C#, Unity and 3D programming from the ground-upĬheck it out on Zenva Academy and get Early Access! Source code files Pre-Order The Complete Virtual Reality Game Development with Unity and learn to create immersive games and experiences by building 10 VR games.
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